Importing Motion Capture Data Into Maya 1.)Place amc2mov.exe and asf2mel.exe (by Biomechanics, Inc) into the folder with your ASF/AMC files. 2.)Save this batch file into the directory, or make a batch (.bat) file in the directory with the following contents. asf2mel -f asffile.ASF import_skeleton-asffile.mel > asf2mel-out.txt amc2mov -f asffile.ASF amcfile.AMC 60 import_mov-asffile.mel amcfile.AMC.MOV > asf2mov-out.txt 3.)Select the .asf file, and shift-select an .amc. Drag the two files onto the icon of the batch file. (Or edit your batch file and replace asffile with your ASF file's name and amcfile with your AMC file's name, as shown in the picture below. Double click to run). | |||||
4.)The following output files will appear. Any errors will be in the asf2mel-out.txt and asf2mov-out.txt files. (Common errors with hand-typed batch files include not escaping a space in a filename with a \ before it, and typing in the name incorrectly. If you can't get a certain file name to be accepted, renaming the file to something simple is the easiest way to fix the problem.) | |||||
5.)Open Maya select File -> Import. Browse to the directory that contains the output of the convert script. | |||||
Open the import_skel.mel file. | |||||
This will create a skeleton in Maya that matches the one that was in your ASF file. | |||||
6.)To load the motion open the load motion script by going to File -> Import. In the same directory open the load_skeleton script file. | |||||
7.)The script will load a dialog box that is open to the same directory. Select the .AMC.MOV file that you created with the convert script and the animation will be bound to the skeleton. | |||||
The result is visible in the workspace. | |||||